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Visual loudness primary secondary tertiary

visual-loudness-primary-secondary-tertiary

Visual loudness is a named three-level scale: primary / secondary / tertiary so designers can balance visual priority. Dual-cite Actions one-primary; this row is the three-loudness scale, not a second “one primary” rule.

Description

Visual loudness is a named three-level scale — primary / secondary / tertiary — so designers can balance visual priority. Dual-cite Actions one-primary; this row is the three-loudness scale, not a second “one primary” rule. Pass when button variants on a view map to primary / secondary / tertiary loudness while one primary remains the dual-cite cap; fail when all actions share the same loudness with no primary/secondary/tertiary distinction claimed as this GOLD scale.

When to use

Balancing visual priority of multiple actions on one view.

Not when

Treating this row as a second one-primary rule — that is Actions dual-cite.

Agent hint

Assign primary/secondary/tertiary loudness; keep one primary as the dual-cite cap.

Pass

Button variants on a view map to primary / secondary / tertiary loudness; one primary remains the dual-cite cap.

Fail

All actions share the same loudness with no primary/secondary/tertiary distinction, claimed as this GOLD scale.

Citations

Open UX · cited UX rules agents audit against

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